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[HELP] how to make syncing clantag in corruption fixed?
#1
i literally have the code but im braindead.

if (SETTINGS:Confusedettings.clantag == 1)
       {
           int iLastTime;

           if (int(Interfaces::Globals->curtime) != iLastTime)
           {
           #define XorStr( s ) ( s )
               switch (int(Interfaces::Globals->curtime * 4) % 13)
               {
               case 0: setclantag(XorStr("clantag animation woo")); break;
                   case 1: setclantag(XorStr("clantag animation wooh")); break;

               

               
               }
           }

           iLastTime = int(Interfaces::Globals->curtime);
       }

this needs to be pasted in createmove and i have to make checkboxes and labels and shit (idk how)