11-12-2022, 05:01 PM
First,the game is obviously rushed.It manifest itself in the types of enemies and optimization(on PC), but this is not fatal,such as The Last of Us is not many enemy types), and the problems of Optimization can rely on subsequent patches.
The combat system should be the biggest problem. Survival games should not design the Dodge,or character can only dodge very few attacks.and found that it can't Throwing objects. All enemies use the same attack mode – Single-handedly is Guessing fists; if more enemies, used glove, or exhausted bullets, there is no strategy, and there is no sense of oppression(i thinks character can dodge is a important reason), while you dodge late, someone next to you hits you instantly. experience is extremely bad.
The game could be better than now because there is Dead Space for reference, or is it true that the game ruined by rush work?
The combat system should be the biggest problem. Survival games should not design the Dodge,or character can only dodge very few attacks.and found that it can't Throwing objects. All enemies use the same attack mode – Single-handedly is Guessing fists; if more enemies, used glove, or exhausted bullets, there is no strategy, and there is no sense of oppression(i thinks character can dodge is a important reason), while you dodge late, someone next to you hits you instantly. experience is extremely bad.
The game could be better than now because there is Dead Space for reference, or is it true that the game ruined by rush work?