Pokemon era for me folks. Honestly, a game with setting goals high and accomplishing them was inspiring. Also, pattern recognition in general (looking for trends) and learning to type fast (while on boards).
Genshin Impact does have a storyline with loveable characters and amazing voice acting, but the story itself takes a back seat in comparison to the rest of the game. That's not to say the story is dull or boring because it is actually a compelling and unique narrative.
MTG. It's an SJW and autistic freak show now but it *was* a really great game in many ways. One of the best ways discover the folly of results oriented thinking -- you can make great decisions and still lose, or play a like a dummy and still win.
I'm not sure that games teach us so much as them being a vehicle for potentials already within us to be cultivated.
Minecraft 100%, that's probably the game I played the most until now, and it did help me with my english, also with being creative. That's one of my favorite games, even though I'm not really playing it anymore.