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Any Unity3D/ECS user?
#1
I'm currently working my way thru unity ecs library. It is awesome for the performance but shift from OOP to DOD is hard :| Maybe someone want to share their experience? I'm currently working on a network library for an mmo. Currently object creation and serialization + proximity based prioritizing is working on a 6core ryzen cpu in 2500fps Big Grin



#2
I've played around with Unity Engine quite a bit, never really made anything proper though, and never really looked at the ECS stuff when it got added sadly!

Saw a few vids talkking about it though, looks cool