02-11-2020, 12:03 AM
After watching some of Sethblings videos where he makes a Mario AI, I've been wanting to get into it, but I have no idea how to apply deep learning in a video game context. Deep learning has also been used in Chess, Go and Dota 2, and it's the coolest shit, but it seems like the documentation on OpenAI isn't very open or friendly, and I'd love to try to transfer deep learning to other games.
Any pointers or resources?
Any pointers or resources?