Well it's a little different. Cyberpunk is def a product of hype, but I'd say that while they essentially lied about it being ready on lower-end consoles as well as it being poorly optimized, they didn't overpromise on much else. Worded things to their benefit? Absolutely. Promised something different than what they delivered (besides a working product that is lol)? Ehh not so much. I do think they deserve all the shit they've being given especially when it's known how awfully they crunch work their employees.
No Man's Sky on the other hand had TV interviews where Murray hardcore lied about core features. I'm glad NMS is a better game now, but goddamn was that launch a shit show. Cyberpunk's dilemma is only bigger now because this game was basically being heralded as the second coming of Jesus. The hype was its biggest advantage and its biggest detriment.