Yeah, just way too early. My only curiosity is if itll be like sword art online or closer to ready player one where you're conscious. I want a vr headset but the tech is still way too expensive.
It'll stay niche because a lot of people can't use VR or like the experience. It'll develop more practical use such as industrial and commercial training at lower cost and medical industry. It may be cost prohibitive for a few more years. PSVR for a full set up is still over $250 before games.
I'm sure it will be a market that grows over time. I don't see it totally replacing console/PC/handhelds for gaming, but definitely it offers an experience and interface that is difficult for other devices to do. I'm going to wait at least a few more years before I take the VR plunge. Kind of want it to get bigger and work out all of the issues before I get one.
Oculus Quest has significantly reduced the barrier to entry and I think that's going to push a whole new wave of people to try VR out. Once we get foveated rendering technology down performance should sky rocket and I think that'll really open up more immersion