Side-advice : don't attach yourself to playing what's trendy. You''ll be more susceptible to spoilers, you'll have to pay more expensive games that are less optimized and still buggy, etc.
Nowadays, story-heavy solo games have proven that they still hold up and a lot of gaming discussion is had around those. Sony's lineup (The Last of Us, the Spiderman games (less story-heavy tho^^), Horizon and the latest God of War) was instrumental in that.
If you want to play something with less story and more multiplayer, shooters don't make the news as much but are still going strong, despite the despicable monetization. No Man's Sky is talked as "absolutely great" since two years and... well each expansion is considered "what we were actually promised" and the next one still gives out more. Slow start, but that's a game about building up.
Cyberpunk I didn't care about when the hype was going strong, but when I saw the real game I was interested in... as long as bugs are corrected. You might want to check an up-to-date source about that because the game was totally broken. But it has an enormous potential.
As far as what future as to offer, without going into indies or console exclusive... The next Resident Evil seems to have gotten that the formula of 7 was a success, Halo Infinite is more Halo, albeit needing work, Hitman 3 is more of the same (which is already awesome), Deathloop is closely watched, as well as Ghostwire Tokyo.
And as far as popular multiplayer goes... You have a new challenger to League of Legends every few months. Fornite held it for more than a year but I'm not hearing about it anymore, can't tell. Fall Guys is real fun and, despite havin lost a lot of the hype-train, it still has enough players to get fun and rage out of it. But LoL always comes back at the top.